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XTREME at Folkemødet 2025: Designing for Democratic Engagement through Technology and the Arts 🇩🇰
XTREME was proud to take part in this year’s Folkemødet, Denmark’s annual democracy festival, where we explored how design and technology can foster more accessible and participatory cultural experiences.
🎓 XTREME at the University of Limerick’s Research Week 2025: Exploring XR for Culture
How can AI and Mixed Reality ethically enhance cultural access while supporting artists? Last Friday, the University of Limerick’s Living Lab team showcased their interdisciplinary work within the XTREME project during Research Week 2025. The session brought together experts from law, health, technology, and the arts to reflect on responsible innovation in cultural XR.
Exciting update from the XTREME project – MUNCH use case in development!
The XTREME project is entering an exciting phase! Last week, XR artist Paula Strunden and creative producer Julie L. Parisi from MUNCH joined forces with KHORA and ITU in Copenhagen for an intense, two-days hands-on explorations focused on the development of an immersive mixed reality experience set to be tested this October at the MUNCH museum in Oslo.