Objectives and ambition
However, access to the many benefits of musical experience can be limited due to various reasons:
- The geographic location of the venue
- Personal limitations in access
- Limitation on the schedule of the concerts and performances
- Cost of the experience
Due to these limitations the effort and cost of getting access to the concerts and performances override additional value the participant would get from the experiences. In XTREME project, we remove these limitations by developing a human-centered mixed reality (MR) solution that, instead of requiring the participant to be physically present in the venue, brings the concerts and performances to a remote location via MR technology while retaining the immersive experience, and even giving additional dimensions to it by integrating real and virtual contents. Our solution also allows for virtually shared, realistic experience together with selected social circles of the user.
The name
XTREME stands for “Mixed Reality Environment for Immersive Experience of Art and Culture”.
XTREME is an EU funded, Horizon Europe project that started in January 2024.
Project kickoff
XTREME is an 8.0 million-euro Horizon Europe project focused on developing mixed reality technology for the arts and culture industry.
The end goal of the project is to utilize cutting-edge mixed reality (MR) technology to transport concerts and performing art events into users’ homes or any desired environment.
Participants will enjoy a fully immersive experience with 3D visuals and spatial sound seamlessly blended into their surroundings creating immersion and a sense of presence as if they were in the concert hall, museum, or theater.
Artistic partners are, among others, MUNCH in Oslo (Munchmuseet), as well as the Finnish National Opera and Ballet in Helsinki.
During the 2 days we got a chance to get to know each other, plan the project activities, as well as spend time together in more informal settings.
The meeting was organized by Sami Brandt XTREME Project Coordinator and Justyna Starostka, XTREME Project manager, with big help from other ITU colleagues: Lisbeth Breinholt, Melanie Büscher, Louise Mørch Mortensen, and Stella Graßhof.
The project consortium
Latest news and insights
XTREME Project Consortium Meeting in Helsinki! 🇫🇮🎭🎶
The XTREME consortium met in Helsinki for three days of hands-on demos, strategic discussions, and workshops, driving progress on the XTREME productions and cutting-edge mixed reality research.
Exciting updates on the XTREME x MUNCH collaboration! 🎨🎶
Last week, we had the pleasure of hosting Julie L. Parisi from MUNCH at IT University of Copenhagen for a two-day creative session with the artists behind the upcoming MUNCH production for XTREME. The visit was an important milestone in developing the MUNCH case developed in collaboration with externally commissioned artists. The artists' names will be revealed soon!
XTREME Milestone: Data-capturing event at the University of Nottingham
Last week, the XTREME team gathered at the University of Nottingham's Virtual & Immersive Production Studio for an exciting data capturing event. Over four days, we recorded stunning musical performances by the Irish Chamber Orchestra Quartet and Irish World Academy of Music and Dance artists using advanced spatial sound and visual techniques.