🎓 XTREME at the University of Limerick’s Research Week 2025: Exploring XR for Culture
How can AI and Mixed Reality ethically enhance cultural access while supporting artists? Last Friday, the University of Limerick’s Living Lab team showcased their interdisciplinary work within the XTREME project during Research Week 2025. The session brought together experts from law, health, technology, and the arts to reflect on responsible innovation in cultural XR.
XTREME Open Day,News,Dissemination
XTREME OPEN DAY in the 4DSOUND Spatial Sound Lab at IT University in Copenhagen 🎶
On April 11, 2025, XTREME ITU team welcomed nearly 60 students, researchers, artists and technologists for four 4DSOUND demos—an immersive showcase revealing how spatial audio can transform our experience of sound, space and storytelling.
XTREME at the Horizon Europe XR Projects Meeting in Brussels 🇪🇺 🌍✨
XTREME took part in an in-person gathering of XR-related projects funded under Horizon 2020 and Horizon Europe. Organized by the European Commission, the event brought together leading experts to discuss the Virtual Worlds and Web 4.0 initiative, key research priorities, and future innovation strategies
Exciting updates on the XTREME x MUNCH collaboration! 🎨🎶
Last week, we had the pleasure of hosting Julie L. Parisi from MUNCH at IT University of Copenhagen for a two-day creative session with the artists behind the upcoming MUNCH production for XTREME. The visit was an important milestone in developing the MUNCH case developed in collaboration with externally commissioned artists. The artists' names will be revealed soon!
Immersive Art Explorations: XTREME Hosts SØSTR and Nina-Franziska at 4DSOUND Studio 🎶✨
Last week, the XTREME team hosted an inspiring session at our 4DSOUND studio featuring Louise and Sharin Foo, the Danish artist duo renowned for their project SØSTR, and Nina-Franziska, an accomplished VR artist.
XTREME Project Hosts Topsector Creative Industry Delegation from the Netherlands 🇳🇱🌍✨
ITU Copenhagen team had the pleasure of welcoming representatives from the Netherlands’ Topsector Creative Industry to discuss XTREME’s latest developments and explore exciting opportunities for collaboration.
4DSOUND Spatial Lab launches at ITU Copenhagen, driving innovation in XTREME’s spatial sound productions
🎼🎼 XTREME reporting on a big project milestone in Copenhagen! 🎼🎼
Since last week XTREME project has a fully functioning 4DSOUND spacial sound studio at IT-Universitetet i København! 🎶
XTREME Project publication update
XTREME’s project partner Martin C. Cunneen from University of Limerick wrote an article for SILICON REPUBLIC on the opportunities of AI and immersive reality.







